Source code for pygvisuals.borders.bevel_border

# --- imports
# local imports
from .border import Border
from ..util import inherit_docstrings_from_superclass


[docs]class BevelBorder(Border): """ Border with two colored lines, creating a simple bevel-effect. """ def __init__(self, width, height, upper, lower, lower_has_left_side=False): """ Initialisation of a BevelBorder. Args: inherit_doc:: arguments upper: A color-like object that can be interpreted as a color by pygame (such as a tuple with RGB values). This will be used as the color for the upper side of the border. lower: A color-like object that can be interpreted as a color by pygame (such as a tuple with RGB values). This will be used as the color for the lower side of the border. lower_has_left_side: A boolean indicating whether the left side will be filled in with the same color as the lower/bottom side. The default is False, which means that the left side will have the same color as the top side. """ super(BevelBorder, self).__init__(width, height) self.upper = upper self.lower = lower self.lower_has_left_side = lower_has_left_side def _drawBorder(self, surface, original_rect, bordered_rect, *args): surface.fill(self.upper) lower_rect = bordered_rect.move(self.right + self.left, self.right + self.top) if self.lower_has_left_side: lower_rect.width -= self.right lower_rect.left -= self.right surface.fill(self.lower, lower_rect) return surface
# inherit docs from superclass BevelBorder = inherit_docstrings_from_superclass(BevelBorder)